Monday 31 January 2011

Storyboarding

First you will need to get the script and transfer text into images.
I am going to start right at the beginning. We are going to draw out what’s going to happen in different panels on storyboards templates.
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You can get templates on the internet such as these, I found just by typing in 'storyboard templates' into Google.


Images were taken from other websites.

Using templates will save a lot of time but if you don’t have a printer or would like the more personal touch to the storyboards like I do, then I suggest using a pencil and ruler and draw it out on A4 paper like in the good old days. I’ve set up how I like to lay out my storyboards. This does have more room for drawing but a lot less for text.


Used Photoshop to make this template, used this as a guide on paper.
  • red v 20cm
  • red H 27cm
  • green V 6cm
  • green H 9cm
  • yellow and orange 0.5cm
remeber this is only 9 panels, you are going to need many, MANY more.

Feel free to print this as it is not copyrighted from other websites.

Now that we have our templates we can begin drawing!

Diffrent Types of Animatics

This post is going to explore different kinds of animatic.
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An animatic is basic mock-up animation that ‘allows the animators and directors to work out any screenplay, camera positioning, shot list and timing issues that may exist with the current storyboard’. http://en.wikipedia.org/wiki/Animatic#Animatics 2/2/2011
Different kinds of animatic use ether 2d or 3d or a combations of both, using Phostoshop, Flash, Maya, Premier Pro, After Effect and so on. There are several types of panl by panl software with which you can space out each image but they are very limited.
Examples of animatics both from the industry and from other animators who post their work on You Tube.. I did not work on any of this.

This is the animatic that got me thinking about doing it for a living. It’s not quite animation but you get a really good idea of what’s going on.

Wow! Colour! A Pixar short in the style of an animatic.
You will also notice that not all the voices are the same as they are in the finished film.



One of the best examples of how a storyboard evolves from paper all the way to the final film.

Each of these videos show different uses of basic animation to show what’s going on in a scene. I will be explaining how each of these are made and how you can make them yourself.
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Animatic Artist.
Up 'til now I've only used animatics found online. This is a little extra reserch I added on at the end of this post to show some of the differnt artists and theire work in the field.

Tony Trimmer's website was shown to me by Mike Smith (our college tutor). If you were to click on this link it would take you to Tony's website showreel. He does work as a animatic artist and uses diffrent styles and techniques in each peice of work shown. http://www.tonytrimmer.com/animatics.html

This one was also shown to me by Mike. the work shown here is
http://www.mgv.co.uk/web/index.php

Introduction to Brief and Subject

This is the first post in my blog.

This is the introductory post to say what I'm going to do and what is expected by the end, 8 weeks from now.
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Subject

In the brief I was told we can choose a particular skill from the industry and work on it as long as it has some connection with the Post Production and Visual Effects project. We are to make a tutorial explaining the project as we go along.

I have chosen to do an advanced animatic. I will be able to use existing skills as well as develop techniques I been wanting to try for some time. Seeing as I would like to stick to 2d as much as possible, I can import an animatic as this is lot easer than other forms of 2d.

Tutorial
The bulk of this subject is to show how I am building the work.

I will also talk about:
• How to set up storyboards in a project so they are ready to be taken to post production
• How to arrange a scene so it's understandable to another person
• Camera angles and different kinds of shots
• Different methods of storyboarding
• Pacing in storyboards
• Key fames and which ones you should spend more time working on

Shotgun Software
Still waiting to hear more about this from Jared. As far as I know, Shotgun Software helps with organisation. We need to use this in the brief but I not too sure at the moment.