tag:blogger.com,1999:blog-22969453992872126292024-03-13T06:05:30.412-07:00steamsmart-industry exercises2Sam Mathewshttp://www.blogger.com/profile/01821201827446607191noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-2296945399287212629.post-71874549095033533122011-03-21T06:29:00.000-07:002011-04-01T09:09:18.817-07:00evaluationthe evaluation for the tutoreal project<br /><br /><div style="text-align: center;"><iframe title="YouTube video player" src="http://www.youtube.com/embed/AGw8fjLPjXo" allowfullscreen="" frameborder="0" height="347" width="576"></iframe></div>Sam Mathewshttp://www.blogger.com/profile/01821201827446607191noreply@blogger.com0tag:blogger.com,1999:blog-2296945399287212629.post-61851356001150007192011-03-21T06:28:00.001-07:002011-03-28T04:51:42.010-07:00Time TableWith the utter <span class="blsp-spelling-error" id="SPELLING_ERROR_0">failure</span> of shotgun, <span class="blsp-spelling-error" id="SPELLING_ERROR_1">Jared</span> has turned round and <span class="blsp-spelling-error" id="SPELLING_ERROR_2">announced</span> that we can use other means to show a timetable and <span class="blsp-spelling-error" id="SPELLING_ERROR_3">established</span> a sort of time and project management.<br />-----------<br />I only have two weeks left of this project, <span class="blsp-spelling-error" id="SPELLING_ERROR_4">hence</span> the scope of the table. On the upside it gives me the <span class="blsp-spelling-error" id="SPELLING_ERROR_5">opportunity</span> to show each day in <span class="blsp-spelling-error" id="SPELLING_ERROR_6">detail</span>. On the downside I can't make an <span class="blsp-spelling-error" id="SPELLING_ERROR_7">accurate</span> graph to show any <span class="blsp-spelling-error" id="SPELLING_ERROR_8">improvment.</span><br /><br />I have already done most of the work for the <span class="blsp-spelling-corrected" id="SPELLING_ERROR_9">tutorial</span> and have split the remaining project into <span class="blsp-spelling-error" id="SPELLING_ERROR_10">manageable</span> parts for the coming week. <span class="blsp-spelling-error" id="SPELLING_ERROR_11">I've</span> taken note of what days I have meeting or I am too busy to spend at college.<br /><br /><div style="text-align: center;">updated on the 21,3,2011<br /></div><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-_NxBjqlutyA/TYetEfhMedI/AAAAAAAAAmg/ye04SyKTkWc/s1600/Screen%2Bshot%2B2011-03-21%2Bat%2B19.37.04.png"><img style="cursor: pointer; width: 400px; height: 297px;" src="http://3.bp.blogspot.com/-_NxBjqlutyA/TYetEfhMedI/AAAAAAAAAmg/ye04SyKTkWc/s400/Screen%2Bshot%2B2011-03-21%2Bat%2B19.37.04.png" alt="" id="BLOGGER_PHOTO_ID_5586624155468200402" border="0" /></a></div><br /><br /><div style="text-align: center;">updated on the 25,3,2011<br /></div><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/-kjh5dq7xxso/TYx-LwbxA7I/AAAAAAAAAnA/QiuZhOoiVDk/s1600/timetable_001.jpg"><img style="cursor: pointer; width: 400px; height: 297px;" src="http://3.bp.blogspot.com/-kjh5dq7xxso/TYx-LwbxA7I/AAAAAAAAAnA/QiuZhOoiVDk/s400/timetable_001.jpg" alt="" id="BLOGGER_PHOTO_ID_5587979978104964018" border="0" /></a><br /></div><br />I will update the post with a new timetable underneath at the end of the week if or when I make changes for <span class="blsp-spelling-error" id="SPELLING_ERROR_12">comparison.</span><br /><br />p.s. Why did I put 'dinner' in one of the slots? Do people really need to know that?<br />-----------<br />i have now made a pipeline showing what order of subject i spent my time working on. as each part of my work was done i added it strait into my blog<br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-uoxJLmCDqrA/TZB15iE7WdI/AAAAAAAAAnI/RW0WszNmzxA/s1600/timetable_001%2Bcopy.jpg"><img style="cursor: pointer; width: 400px; height: 297px;" src="http://4.bp.blogspot.com/-uoxJLmCDqrA/TZB15iE7WdI/AAAAAAAAAnI/RW0WszNmzxA/s400/timetable_001%2Bcopy.jpg" alt="" id="BLOGGER_PHOTO_ID_5589096768827251154" border="0" /></a><br /></div>Sam Mathewshttp://www.blogger.com/profile/01821201827446607191noreply@blogger.com0tag:blogger.com,1999:blog-2296945399287212629.post-91835964665578569252011-03-21T06:28:00.000-07:002011-04-02T03:07:53.503-07:00adding the animation back into premea prothe animation we have made is going to be added back into<br />-----------<br /><br /><span style="color: rgb(255, 0, 0);">video has been removed for the time being</span><br /><br />the video has been deleted i dident like how i ended it.<br /><br />but all it was is how to add the footage back into premea pro with file/inport. the newist footage bring it back into the stage and then exsport/media. with sound as a youtube 1080p will do.<br /><br />once that is done it'll open media encoder, chose were you want to send the file and then click start queue.<br /><br />and we are done.<br /><br />thanks for viewing and hope this had helpedSam Mathewshttp://www.blogger.com/profile/01821201827446607191noreply@blogger.com0tag:blogger.com,1999:blog-2296945399287212629.post-43529239607910870072011-03-19T07:56:00.000-07:002011-04-01T09:09:00.072-07:00flash pt 3this post will be used to exsplain that now we have footage in flash, the uses of it.<br />--------<br /><br />this is the hardist part but the most inpropret.<br /><br />i will be demstrating useing flash for frame by frame animation.<br /><br /><div style="text-align: center;"><iframe title="YouTube video player" src="http://www.youtube.com/embed/jJUwudKabA4" allowfullscreen="" frameborder="0" height="347" width="576"></iframe></div>Sam Mathewshttp://www.blogger.com/profile/01821201827446607191noreply@blogger.com0tag:blogger.com,1999:blog-2296945399287212629.post-73375962546514170902011-03-16T04:19:00.000-07:002011-03-23T07:27:48.445-07:00Maya and Flash pt 2Second post. We start work on the Flash side of this project.<br />-----------<br />I am using Flash CS4.<br /><br /><div style="text-align: center;"><iframe title="YouTube video player" src="http://www.youtube.com/embed/t-ot51vaFvM" allowfullscreen="" frameborder="0" height="347" width="576"></iframe><br /></div><br /><span style="color: rgb(0, 0, 0);">We'll start by using the footage we made with Maya. Open Flash and change the setting to 25 frames and the size of the canvass </span><span style="color: rgb(0, 0, 0);"> ____________. We need to do this first so the footage will run at the same time.</span><br /><br /><span style="color: rgb(0, 0, 0);">Then try to import the footage into Flash by going to file and import to libary. Try to bring the video straight in.</span><br /><span style="color: rgb(0, 0, 0);"><br />When we do this, we get a window giving us options of how we want to bring the footage in.</span><br /><ul style="color: rgb(0, 0, 0);"><li>load external video with playback component<br /></li><li>embed FLV in SWF and play in timeline (the one we want)</li><li>import as mobile device - video bundled in SWF<br /></li></ul><span style="color: rgb(0, 0, 0);">We click on the second option. It'll give us an error message because the file type isn't right. To correct this, click launch Adobe Media Encoder in the same window. It'll take a while to open but when it does</span><span style="color: rgb(0, 0, 0);"> you need to click on 'start queue' and save.</span><br /><br /><span style="color: rgb(0, 0, 0);">We now go back into Flash and go back into 'import to library' and this time chose the new file. Click 'ok continue' a few times and we have imported the video the way we need it for the tracing to work.</span>Sam Mathewshttp://www.blogger.com/profile/01821201827446607191noreply@blogger.com0tag:blogger.com,1999:blog-2296945399287212629.post-31672488761254012882011-02-27T05:48:00.001-08:002011-03-23T07:28:09.601-07:00Maya and Flash pt 1Some shots are too complicated to be shown in 2d and even After Effects can't get everything right.<br /><br />You going to have to sooner or later use 3d motion to get your point across. Maya is a good solution to this.<br />------<br />I'm only giving tips in this video. I'm not going to concentrate on any particular background or scene.<br /><br /><div style="text-align: center;"><iframe title="YouTube video player" src="http://www.youtube.com/embed/Vp6n9QNQmpY" allowfullscreen="" frameborder="0" height="347" width="576"></iframe><br /></div><br />I'm working on my own model and expect that I can only really safely explain some of the basic modeling and animatic the camera shots.<br />-----<br /><span style="font-weight: bold;">Basic modeling:</span><br /><span style="color: rgb(0, 0, 0);">When you open Maya you can see the polygons options on the shelf.</span><br /><br /><span style="font-weight: bold; color: rgb(0, 0, 0);">Animating a camera and moving it:</span><br /><span style="color: rgb(0, 0, 0);">We can easily make a camera by going to 'create' and 'camera'.</span><br /><span style="color: rgb(0, 0, 0);">Moving a camera:</span><span style="color: rgb(0, 0, 0);"> click on the camera and click 'S' on the keyboard. This will make a keyframe on the time-line.</span><span style="color: rgb(0, 0, 0);"> Move the slider along the timeline and change the camera along the scene and click 's' again and create another keyframe. This gives you the Maya equivalent of a 'tween' (the filled animation between two key-frames).</span><br /><span style="font-weight: bold;"></span>Sam Mathewshttp://www.blogger.com/profile/01821201827446607191noreply@blogger.com0tag:blogger.com,1999:blog-2296945399287212629.post-18495085045230286182011-02-27T05:46:00.000-08:002011-03-23T07:28:59.271-07:00Working In Premier ProWe have our images - now we are going to have to set them to time.<br />-------<br /><span class="blsp-spelling-error" id="SPELLING_ERROR_0">Premier P</span>ro,<br /><div style="text-align: center;"><iframe title="YouTube video player" src="http://www.youtube.com/embed/NPjTx1xv4Eo" allowfullscreen="" frameborder="0" height="347" width="576"></iframe><br /></div><br />Open Premier Pro.<br /><br />Create a new project, name it (name)_<span class="blsp-spelling-error" id="SPELLING_ERROR_3">animatic</span>_001.<br /><br />We take the <span class="blsp-spelling-error" id="SPELLING_ERROR_4">png</span> files we made and add them into the new project by <span class="blsp-spelling-error" id="SPELLING_ERROR_5">dragging</span> them into the <span class="blsp-spelling-error" id="SPELLING_ERROR_6">library</span> on the left.<br /><br />Find any sound files you want, voices or <span class="blsp-spelling-error" id="SPELLING_ERROR_7">extras</span> and also add them.<br /><br />N.B. Keep it <span class="blsp-spelling-error" id="SPELLING_ERROR_8">organised</span> in the <span class="blsp-spelling-corrected" id="SPELLING_ERROR_9">library</span> by using files and naming them.<br /><br />Drop the images as well as any sound you're using into the timeline.<br /><br />Strech the background so it fits the screen on the top left.<br /><br />You should keep the backgound on the bottom layer and the images of your character on top in the time-line. This is why we cut them out. We can now move them freely around the screen over the background and animate them easily.<br /><br />We animate them by clicking on the image and opening the motion box. We get all the options we need to animate;<br /><ul style="color: rgb(0, 0, 0);"><li>postion: where the image or video is on the screen<br /></li><li>size: how big the image or video is on screen<br /></li><li>rotation: turing the image or video by the pivot point</li><li>anchor point: the pivot point on the image<br /></li><li><span style="color: rgb(0, 0, 0);">opacity: degree of transparency</span><br /></li></ul><span style="color: rgb(0, 0, 0);">In the video I show some basic tweening (animation between two key frames) with these options and make keyframes on the timelike in the shape of little diamonds.</span><br /><br /><span style="color: rgb(0, 0, 0);">This should be enough to get you started in Premier Pro.</span>Sam Mathewshttp://www.blogger.com/profile/01821201827446607191noreply@blogger.com0tag:blogger.com,1999:blog-2296945399287212629.post-37005109273305144782011-02-27T05:44:00.000-08:002011-03-16T08:31:41.673-07:00Editing in PhotoshopNow that we have the images we are going to need, cut each of them out.<br />-------<br />I had made video tutorial by recording my screeen and commentating over it as I went.<br /><br /><iframe title="YouTube video player" src="http://www.youtube.com/embed/yqL9iDZTvCQ" allowfullscreen="" frameborder="0" height="347" width="576"></iframe><br /><br />Go into photoshop and open the scanned image of your storyboard.<br /><br />This is about the third try to upload the video. The first one didn't have sound, the second wasn't hd and the third seemed ok, so yeah. :D<br /><br />Here is a list of what I have done - in case you didn't realise what I did.<br /><br />Open Photoshop;<br /><br />Scan in images and open in Photoshop;<br /><br />Find the sizes of the panels you need by first saving the first page a second time as panel one, then crop 'til the canvas fits the first panel.<br /><br />Save, then scroll the page over to the left 'til the second panel is where the first panel was, then resave as panel two.<br /><br />Continue 'til each panel is split up in its own file.<br /><br />Open the new files and add a blank background. Cut out the figure from the background by first going over it with the eraser tool and then the <span style="color: rgb(255, 0, 0);">remainder</span> of the background with the wand tool.<br /><br />After you have cleared the background, trim the image by going to image/trim. This will bring the border right up to the figure. If it dosn't, then add in a stroke to reveal any missed <span style="color: rgb(255, 0, 0);">sections</span>.<br /><br />Clear them, then retrim.<br /><br />The character is now cut out. Save as a png so you keep the background trasparent and move on to the next post for more instructions.Sam Mathewshttp://www.blogger.com/profile/01821201827446607191noreply@blogger.com0tag:blogger.com,1999:blog-2296945399287212629.post-92120109916689754382011-02-04T02:51:00.000-08:002011-03-16T08:41:02.092-07:00Drawing OutA few notes for when you come down to drawing a storyboard.<br /><br />Must take into consideration when producing the animatic:<br /><br /><span style="font-weight: bold;">What it says in the script </span>- Keep in mind if you’re working off a script you didn’t write yourself: you will have to work closely with whoever did. You are not going to be able to imagine it perfectly so mistakes are bound to happen and will have to redraw them later.<br /><br /><span style="font-weight: bold;">How much time it has to go on for</span> - You are expected to keep to a time limit - this is in both the sense of how long the film will last and how long you're got to do it.<br /><br /><span style="font-weight: bold;">Time and build up</span> - Carrying on from the last paragraph; when working with a story and plot, you are expected to create a feeling of anticipation.<br /><br /><span style="font-weight: bold;">Subject </span>- who is in it. You’ve got to show were the eye takes you.<br /><br /><span style="font-weight: bold;">What’s happening and going to happen</span> – again, you need to take the plot into consideration when drawing each frame out. <span style="color: rgb(255, 0, 0);">To save time you might want to draw the background separately and edit it back in when it comes to working on the digital side and then draw the protagonist or moving subject if you know he'll have a lot of shots in the same place.</span><br /><br /><span style="font-weight: bold;">Camera angles</span> - A camera shot can make all the difference to a film. (<span style="color: rgb(255, 0, 0);">example</span>?) And in the animatic you need to sort where the camera is going to go early on.<br /><br /><span style="font-weight: bold;">Background/foreground </span>- you don’t have to draw the same background with every panel. You can draw it out and bring it in when it comes digital. Keep working on the characters and save as much time as you can with out affecting the overall shot.<br /><br />- distance-<br /><br /><span style="font-weight: bold;">Lighting</span> - night or day, light is going to affect a scene. You can get away will the odd shadow here and there but mostly you will have to show<span style="color: rgb(255, 0, 0);"> …</span><br /><br /><span style="font-weight: bold;">But remember don’t spend too much time working on the storyboards</span> - ironically, the best thing you can do get them done fast. Set yourself a short deadline. Then take the rest of the time perfecting them or making changes to what doesn’t seem right.<br />--------<br />ex<span style="font-weight: bold;">ample of what i'll be useing to show you diffrent methords for storybordsing</span><br /><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-b6G6ZGekjyk/TWqEHX0WOEI/AAAAAAAAAj4/fSQemAs31SE/s1600/storybord_001.jpg"><img style="cursor: pointer; height: 170px;" src="http://4.bp.blogspot.com/-b6G6ZGekjyk/TWqEHX0WOEI/AAAAAAAAAj4/fSQemAs31SE/s320/storybord_001.jpg" alt="" id="BLOGGER_PHOTO_ID_5578416350639306818" border="0" /> </a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-PLxBmqBuMco/TWqEHbkDoXI/AAAAAAAAAkA/4xzhqtKDtvc/s1600/storybord_002_01.jpg"> </a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/-PLxBmqBuMco/TWqEHbkDoXI/AAAAAAAAAkA/4xzhqtKDtvc/s1600/storybord_002_01.jpg"><img style="cursor: pointer; width: 272px; height: 170px;" src="http://1.bp.blogspot.com/-PLxBmqBuMco/TWqEHbkDoXI/AAAAAAAAAkA/4xzhqtKDtvc/s320/storybord_002_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5578416351644721522" border="0" /></a><br /></div><br /><br /><span style="font-weight: bold;">using refrences</span><br /><div style="text-align: center;"><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/-RrZtO88tDvQ/TWqEHof7lXI/AAAAAAAAAkI/XV5DswJRC9U/s1600/storybord_003_01.jpg"><img style="cursor: pointer; width: 272px; height: 170px;" src="http://2.bp.blogspot.com/-RrZtO88tDvQ/TWqEHof7lXI/AAAAAAAAAkI/XV5DswJRC9U/s320/storybord_003_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5578416355117077874" border="0" /></a><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-CTb8B31EM-0/TWqF6y3czqI/AAAAAAAAAkQ/ySni1-HlOII/s1600/catback.jpg"> <img style="cursor: pointer; width: 272px; height: 227px;" src="http://4.bp.blogspot.com/-CTb8B31EM-0/TWqF6y3czqI/AAAAAAAAAkQ/ySni1-HlOII/s320/catback.jpg" alt="" id="BLOGGER_PHOTO_ID_5578418333585034914" border="0" /></a><br /></div>if somthing in the script reminds you of another cartoon or story you've seen befor, dont beafrade to use it as insprations or refrence to help you.Sam Mathewshttp://www.blogger.com/profile/01821201827446607191noreply@blogger.com0tag:blogger.com,1999:blog-2296945399287212629.post-88914653216821822362011-01-31T06:11:00.001-08:002011-03-16T08:42:41.807-07:00StoryboardingFirst you will need to get the script and transfer text into images.<br />I am going to start right at the beginning. We are going to draw out what’s going to happen in different panels on storyboards templates.<br />-----------<br />You can get templates on the internet such as these, I found just by typing in 'storyboard templates' into Google.<br /><br /><div style="text-align: center;"><a href="http://4.bp.blogspot.com/_1HXRh-tR0Xo/TUapdjVtqWI/AAAAAAAAAig/TLW8i91kwMs/s1600/storyboards%252C%2Btemplate" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img alt="" id="BLOGGER_PHOTO_ID_5568324314457811298" src="http://4.bp.blogspot.com/_1HXRh-tR0Xo/TUapdjVtqWI/AAAAAAAAAig/TLW8i91kwMs/s400/storyboards%252C%2Btemplate" style="cursor: pointer; height: 247px; width: 320px;" border="0" /></a><a href="http://4.bp.blogspot.com/_1HXRh-tR0Xo/TUapdV7iuSI/AAAAAAAAAiY/XxTsncbtRsg/s1600/storyboard_template.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"> <img alt="" id="BLOGGER_PHOTO_ID_5568324310858381602" src="http://4.bp.blogspot.com/_1HXRh-tR0Xo/TUapdV7iuSI/AAAAAAAAAiY/XxTsncbtRsg/s400/storyboard_template.jpg" style="cursor: pointer; height: 272px; width: 218px;" border="0" /></a><br />Images were taken from other websites.</div><br />Using templates will save a lot of time but if you don’t have a printer or would like the more personal touch to the storyboards like I do, then I suggest using a pencil and ruler and draw it out on A4 paper like in the good old days. I’ve set up how I like to lay out my storyboards. This does have more room for drawing but a lot less for text.<br /><br /><div style="text-align: center;"><a href="http://4.bp.blogspot.com/_1HXRh-tR0Xo/TUauloCdflI/AAAAAAAAAio/ZGUyjktDOzY/s1600/madetutoral_fin.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img alt="" id="BLOGGER_PHOTO_ID_5568329950716329554" src="http://4.bp.blogspot.com/_1HXRh-tR0Xo/TUauloCdflI/AAAAAAAAAio/ZGUyjktDOzY/s640/madetutoral_fin.jpg" border="0" height="417" width="590" /></a><br />Used Photoshop to make this template, used this as a guide on paper. </div><ul><li><span style="color:red;">red v <span style="color:black;">20cm</span></span></li><li><span style="color:red;">red H <span style="color:black;">27cm</span></span></li><li><span style="color: rgb(51, 255, 51);">green V <span style="color:black;">6cm</span></span></li><li><span style="color: rgb(51, 255, 51);">green H <span style="color:black;">9cm</span></span></li><li><span style="color: rgb(255, 255, 102);">yellow</span> and <span style="color: rgb(255, 153, 0);">orange</span> 0.5cm</li></ul>remeber this is only 9 panels, you are going to need many, MANY more.<br /><br />Feel free to print this as it is not copyrighted from other websites.<br /><br />Now that we have our templates we can begin drawing!Sam Mathewshttp://www.blogger.com/profile/01821201827446607191noreply@blogger.com0tag:blogger.com,1999:blog-2296945399287212629.post-38950277086774584392011-01-31T06:09:00.000-08:002011-03-18T04:17:10.357-07:00Diffrent Types of AnimaticsThis post is going to explore different kinds of animatic.<br />------<br />An animatic is basic mock-up animation that ‘allows the animators and directors to work out any screenplay, camera positioning, shot list and timing issues that may exist with the current storyboard’. http://en.wikipedia.org/wiki/Animatic#Animatics 2/2/2011<br />Different kinds of animatic use ether 2d or 3d or a combations of both, using Phostoshop, Flash, Maya, Premier Pro, After Effect and so on. There are several types of <span style="color:red;">panl by panl software</span> with which you can space out each image but they are very limited.<br /><span style="color: rgb(255, 0, 0); font-weight: bold;">Examples of animatics both from the industry and from other animators who post their work on You Tube.</span><span style="color: rgb(255, 0, 0); font-weight: bold;">. I did not work on any of this.</span><br /><div style="text-align: center;"><br /><iframe allowfullscreen="" class="youtube-player" src="http://www.youtube.com/embed/BXMwpDVPaLE" title="YouTube video player" type="text/html" frameborder="0" height="347" width="576"></iframe></div>This is the animatic that got me thinking about doing it for a living. It’s not quite animation but you get a really good idea of what’s going on.<br /><div style="text-align: center;"><br /><iframe allowfullscreen="" class="youtube-player" src="http://www.youtube.com/embed/6Gg9FISCcno" title="YouTube video player" type="text/html" frameborder="0" height="347" width="576"></iframe></div>Wow! Colour! A Pixar short in the style of an animatic.<br />You will also notice that not all the voices are the same as they are in the finished film.<br /><br /><br /><div style="text-align: center;"><iframe title="YouTube video player" class="youtube-player" type="text/html" src="http://www.youtube.com/embed/wog7ratP6yc" allowfullscreen="" frameborder="0" height="347" width="576"></iframe><br /></div>One of the best examples of how a storyboard evolves from paper all the way to the final film.<br /><br />Each of these videos show different uses of basic animation to show what’s going on in a scene. I will be explaining how each of these are made and how you can make them yourself.<br />---------<br /><span style="font-weight: bold;">An<span style="color: rgb(0, 0, 0);">imatic Artist.</span></span><br />Up 'til now I've only used animatics found online. This is a little extra reserch<span> I added on at the end of this post</span> to show some of the differnt artists and theire work in the field.<br /><br /><div>Tony Trimmer's website was shown to me by Mike Smith (our college tutor). If you were to click on this link it would take you to Tony's website showreel. He does work as a animatic artist and uses diffrent styles and techniques in each peice of work shown.<a href="http://www.tonytrimmer.com/animatics.html" target="_blank"> http://www.tonytrimmer.com/<wbr>animatics.html</a><br /><br />This one was also shown to me by Mike. <span style="color: rgb(204, 0, 0);">the work shown here is</span><br /> <a href="http://www.mgv.co.uk/web/index.php" target="_blank">http://www.mgv.co.uk/web/<wbr>index.php</a><br /></div>Sam Mathewshttp://www.blogger.com/profile/01821201827446607191noreply@blogger.com0tag:blogger.com,1999:blog-2296945399287212629.post-4497180646472407582011-01-31T05:58:00.000-08:002011-03-16T08:40:28.496-07:00Introduction to Brief and SubjectThis is the first post in my blog.<br /><br />This is the introductory post to say what I'm going to do and what is expected by the end, 8 weeks from now.<br />----<br />Subject<br /><br />In the brief I was told we can choose a particular skill from the industry and work on it as long as it has some connection with the Post Production and Visual Effects project. We are to make a tutorial explaining the project as we go along.<br /><br />I have chosen to do an advanced animatic. I will be able to use existing skills as well as develop techniques I been wanting to try for some time. Seeing as I would like to stick to 2d as much as possible, I can import an animatic as this is lot easer than other forms of 2d.<br /><br />Tutorial<br />The bulk of this subject is to show how I am building the work.<br /><br />I will also talk about:<br />• How to set up storyboards in a project so they are ready to be taken to post production<br />• How to arrange a scene so it's understandable to another person<br />• Camera angles and different kinds of shots<br />• Different methods of storyboarding<br />• Pacing in storyboards<br />• Key fames and which ones you should spend more time working on<br /><br />Shotgun Software<br />Still waiting to hear more about this from Jared. As far as I know, Shotgun Software helps with organisation. We need to use this in the brief but I not too sure at the moment.Sam Mathewshttp://www.blogger.com/profile/01821201827446607191noreply@blogger.com0